All I see are problems here, but this thing has absorbed so much time so
far that I thought I would stop and get a reaction.
The light is actually three lights placed randomly and colored randomly
in the red-yellow range of hues. The total light color of the three
lights approaches something like rgb <1,.99,.97>
Radiosity data was collected at 600 samples. The actual render used
"Outdoor Low Quality" settings from the include file of presets.
The actual cup is a iso dirived from a SOR with bump and bitmap textures
subtracted. The rest is all mesh modelledin Wings with some bump
normals to suggest pounded metal and a "micro" normal for blurred
reflection applied.
The enamel inlay is a bitmap applied with uv's and was hand "painted"
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